Industrious Flair

Industrious Flair

12/10/2012

Making Enemies

Here is this week's update video:


We've been working on the enemy AI. So far we've got the enemies from previous videos with the saw blade hands and some new flying enemies. They both sort of just go towards you once you're in their alert range or if you shoot at them. It' tricky when there's a lot on screen.


Here are some more character faces. We only got eight right now, so why not put Megaman as joke filler to complete the square? I don't know, maybe because it's stupid.

Whatever, check back next week for another update.

12/03/2012

New Faces

And here I am, back with another update. First, the video:


We've had to decide how we wanted to make the character faces, and this is the kind of thing we came up with.


For a time, Eddie was gonna just draw the pictures in real life, scan them in, and shrink them down to pixel size. They looked pretty good, but it was a bit too much effort just for small face sprites. So instead he just figured out how to draw them directly at that size. Huh...


Here's a few new NPC's. You may recognize some of these designs from our old Fallen Leaf demo if you ever played that. Except they don't look like shit.



I'll close out with a nice screen shot.

So that's it for now. Check back next week for another update.