Industrious Flair

Industrious Flair

9/09/2012

Fallen Leaf Introduction

Hi everyone, and welcome to our blog. My name is Logan, and I'll probably be the one writing most of the entries here. This is our first post so I suppose I should go over a few of the details of Fallen Leaf and talk about how this project started.

It was about 9 months ago when my cousin Eddie and I were sitting around and thought "Hey, we should make a video game.", and so we did. Oh yeah, and my brother Chase decided he wanted to help out from time to time as well. Anyway, we didn't actually know what we were doing - and it's fair to say that we still don't - so we're just slowly making progress. Still, progress is progress nonetheless.

Here's a shot from how the game looks right now.

So, what kind of game is Fallen Leaf? Well, it's a 2D action adventure game. It's inspired by some of our favorite game series such as Megaman and Zelda, although Fallen Leaf is shaping up to be more of a linear, story driven game in the vein of something like Cave Story. We're also going to be focusing on having lots of characters with side quests and whatnot.

The story so far is pretty cliche as far as anime and video games go. You know, you've got an ancient evil, a girl falling out of the sky, and an average boy who happens to get caught up in everything. Hey, we're not professional writers, but hopefully some of the charm will make up for that.

See? Right out of the sky...

Since this project has been going on for almost a year now, it's pretty amusing to go back and look at some older screen shots. They look like crap, to say the least. However, that just means that we're getting better. It also means that anything posted here might end up being changed at some point in the future. Everything from the story to the art is constantly getting reworked, so who knows.

Ew man, just look at that.
Okay, that's better.

Anyway, that's about it for this post. I'll try to keep this blog updated semi-regularly, but there's no promises. It just depends on when I feel like it, really. Oh, and don't forget to check out some of the character art on the side there.

4 comments:

  1. This game deserves so much attention than it's getting right now. The one demo that's out is really fun and I can't wait for another release.

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    1. Ah, the old demo. I was debating whether or not to post that here, but the game is just so different(better) now that I don't want to give people the wrong impression. I mean, sure, if you liked that then you'll like the new stuff, but some people might play it and get turned off by the flaws. I suppose if anyone's interested enough they could easily just search for it.

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    2. Do you plan on releasing a more updated demo anytime soon? I really just can't get enough of this game.

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    3. Well we've recently gone through a few design changes that I'll detail on the blog soon, so any new possible demo is sadly going to be a long ways off. It's going to be way more awesome though, so thanks for staying interested.

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